History of the Sundered Isles – The Forty Third Year of the Second Age. Macdanalus, Scrivener
to the King. The Sixth Year and
Second Campaign Month of the Great War.
While the Bretonnian King’s armies on Kanesdue searched in vain on glorious quests for hidden treasure, the King’s own royal fleet continued north along the coast of Western Elswood (C14) – the King would choose his place of invasion in his own time – a surgical strike to decapitate the beast.
The Druchii King returned his army to the great fortress known only to locals as the Black Pillar (H14). A day later the undead poured down from the hills of Ghrond (G13). For now the tenuous alliance appeared to hold as the deadites waited in silence outside the obsidian walls. However, the undead army in Altdorf was less generous – marching south to seize Talabheim (G14) from their supposed Dark Elf allies. The undead occupation of Smith’s Isle continued to gather pace as tattered troops were deposited ashore by ghost fleets at the Walls of Azul (F13) and the undead fleet sailed on to Cothique (I12). Meanwhile the Undead Templars of the Iron Hills rode west to enter Castle Drakenhof (C3).
The Dawi invasion of Kinsblood Isle began with an amphibious assault. The Dwarf marines stormed the coastal villages of Avelorn (J10) in a dawn attack of shocking and sudden violence as axe clashed with spear. The villages were soon pacified although 100 Dwarfs troops died fighting the stubborn Asur defenders. The Dwarf rangers on the Burning Isle reported nothing of interest in the harsh desert while the third fleet sailed east to Gash Kardak (H9).
The hard pressed Norsemen were beset by scouting mishaps. The army in Hag Graef (H15) was distracted by a merchant convoy from which it obtained four months supply of baggage while the regular army banner in Naggarond was forced to stay in the city due to localised storms. The Daemon army in Naggarond marched south towards the terrified villagers of Har Ganeth (J15) while the regular army banner in Lothern surged into the Fortress of the Dawn (J12) under an inky black sky. Finally, the chaos fleet sailed north along the coast to Kvellig (D14) to try and force the hand of the Bretonnian admiral.
Conquest
Undead seize Talabheim (G14) from the Dark Elves – razed villages
Dwarfs take Avelorn (J10) from Independents – village
Losses:
Dwarfs lose 100 troops in the battle of Avelorn.
While the Bretonnian King’s armies on Kanesdue searched in vain on glorious quests for hidden treasure, the King’s own royal fleet continued north along the coast of Western Elswood (C14) – the King would choose his place of invasion in his own time – a surgical strike to decapitate the beast.
The Druchii King returned his army to the great fortress known only to locals as the Black Pillar (H14). A day later the undead poured down from the hills of Ghrond (G13). For now the tenuous alliance appeared to hold as the deadites waited in silence outside the obsidian walls. However, the undead army in Altdorf was less generous – marching south to seize Talabheim (G14) from their supposed Dark Elf allies. The undead occupation of Smith’s Isle continued to gather pace as tattered troops were deposited ashore by ghost fleets at the Walls of Azul (F13) and the undead fleet sailed on to Cothique (I12). Meanwhile the Undead Templars of the Iron Hills rode west to enter Castle Drakenhof (C3).
The Dawi invasion of Kinsblood Isle began with an amphibious assault. The Dwarf marines stormed the coastal villages of Avelorn (J10) in a dawn attack of shocking and sudden violence as axe clashed with spear. The villages were soon pacified although 100 Dwarfs troops died fighting the stubborn Asur defenders. The Dwarf rangers on the Burning Isle reported nothing of interest in the harsh desert while the third fleet sailed east to Gash Kardak (H9).
The hard pressed Norsemen were beset by scouting mishaps. The army in Hag Graef (H15) was distracted by a merchant convoy from which it obtained four months supply of baggage while the regular army banner in Naggarond was forced to stay in the city due to localised storms. The Daemon army in Naggarond marched south towards the terrified villagers of Har Ganeth (J15) while the regular army banner in Lothern surged into the Fortress of the Dawn (J12) under an inky black sky. Finally, the chaos fleet sailed north along the coast to Kvellig (D14) to try and force the hand of the Bretonnian admiral.
Conquest
Undead seize Talabheim (G14) from the Dark Elves – razed villages
Dwarfs take Avelorn (J10) from Independents – village
Losses:
Dwarfs lose 100 troops in the battle of Avelorn.